# Configuration file

####################
# alpha behavior
####################

"alpha behavior" {
    B:"Regenerate HP from food"=false
    B:"Remove hunger"=false
}


####################
# block
####################

block {
    I:Aggregator=3221
    I:Antilight=3246
    I:Barricade=1469
    I:"Birch Barricade"=1483
    I:"Casting Channel"=3249
    I:"Clear Glass"=3223
    I:"Clear Stained Glass"=3225
    I:"Clear Stained Glass Pane"=3229
    I:"Congealed Slime"=3237
    I:"Crafting Slab"=3243
    I:"Crafting Station"=3233
    I:"Drying Rack"=3227
    I:"Essence Extractor"=3234
    I:"Glass Pane"=3228
    I:"Held Item Block"=1472
    I:"Jungle Barricade"=1487
    I:Landmine=1470
    I:"Lava Tank"=1473
    I:"Light Crystal"=3222
    I:"Liquid Blue Slime"=3235
    I:"Liquid Metal Flowing"=1479
    I:"Liquid Metal Still"=1480
    I:"Meat Block"=3242
    I:"Metal Storage"=1478
    I:"Multi Brick"=1481
    I:"Multi Brick Fancy"=1467
    I:"Oak Barricade"=1469
    I:"Ore Berry One"=1485
    I:"Ore Berry Two"=1486
    I:"Ores Gravel"=1488
    I:"Ores Slag"=1475
    I:Punji=3232
    I:"Redstone Machines"=3226
    I:"Seared Slab"=3230
    I:"Seared Table"=1477
    I:"Slime Grass"=3238
    I:"Slime Grass Leaves"=3240
    I:"Slime Tall Grass"=3239
    I:"Slime Tree Sapling"=3241
    I:Smeltery=1474
    I:"Special Soil"=1476
    I:"Speed Block"=1489
    I:"Speed Slab"=3231
    I:"Spruce Barricade"=1482
    I:"Stained Glass"=3224
    I:"Stone Torch"=1484
    I:"Tool Forge"=1468
    I:"Wood Tool Station"=1471
    I:"Wool Slab 1"=3244
    I:"Wool Slab 2"=3245
}


####################
# difficulty changes
####################

"difficulty changes" {
    B:"Craft Stencil Tables"=true
    B:"Craft metals with Wood Patterns"=true
    B:"Craft vanilla metal blocks"=true
    B:"Deny creation of non-metal mattocks"=false
    B:"Enable Auto-Smelt and Fortune interaction"=false
    B:"Enable mod blue slime tools"=true
    B:"Enable mod bone tools"=true
    B:"Enable mod cactus tools"=true
    B:"Enable mod flint tools"=true
    B:"Enable mod netherrack tools"=true
    B:"Enable mod paper tools"=true
    B:"Enable mod slime tools"=true
    B:"Enable mod stone tools"=true
    B:"Enable mod wooden tools"=true
    B:"Keep hunger on death"=false
    B:"Keep levels on death"=true
    B:"Lower bronze output to 2 ingots"=true
    B:"Modifiers increase Mining Level"=true
    B:"Remove Overworld void fog"=true
    B:"Remove Vanilla GregTech Nerfs"=true
    B:"Remove Vanilla Tool Recipes"=false
    B:"Spawn beginner book"=true
    B:"Turn water clear"=false
}


####################
# equipables
####################

equipables {
    I:Gloves=22911
    I:"Heart Canister"=22905
    I:"Heavy Boots"=22910
    I:"Heavy Chestplate"=22908
    I:"Heavy Helmet"=22906
    I:"Heavy Pants"=22909
    I:Knapsack=22912
}


####################
# general
####################

general {
    I:"Sea level"=64
}


####################
# mob spawning
####################

"mob spawning" {
    B:"Activate Blue Slime Spawns"=true
    B:"Activate Nitro Creeper Spawns"=true
    I:"Spawn Weight for Blue Slime"=8
    I:"Spawn Weight for Nitro Creeper"=8
}


####################
# patterns and misc
####################

"patterns and misc" {
    I:"Blank Patterns"=22819
    I:Buckets=22901
    I:"Essence Crystal"=14114
    I:"Golden Head"=22913
    I:"Jeweled Apple"=22907
    I:Materials=22820
    I:"Metal Pattern"=22824
    I:"Ore Chunks"=22904
    I:"Strange Food"=22903
    I:"Tinker's Manual"=22818
    I:"Title Icon"=22902
    I:"Tool Rod"=22821
    I:"Tool Shard"=22822
    I:"Wood Pattern"=22823
}


####################
# superfun
####################

superfun {
    B:"All the world is Superfun"=false
}


####################
# tool parts
####################

"tool parts" {
    I:Arrowhead=14049
    I:"Axe Head"=22828
    I:Bowstring=14048
    I:"Chisel Head"=22839
    I:Crossbar=22833
    I:"Excavator Head"=22845
    I:Fletching=22848
    I:"Frypan Head"=22835
    I:"Full Guard"=22847
    I:"Hammer Head"=22846
    I:"Hoe Head"=22829
    I:"Knife Blade"=22838
    I:"Large Guard"=22830
    I:"Large Plate"=22844
    I:"Large Sword Blade"=22843
    I:"Lumber Axe Head"=22837
    I:"Medium Guard"=22832
    I:"Pickaxe Head"=22826
    I:"Scythe Head"=22840
    I:"Shovel Head"=22827
    I:"Sign Head"=22836
    I:"Sword Blade"=22831
    I:"Tool Binding"=22834
    I:"Tough Binding"=22841
    I:"Tough Rod"=22842
}


####################
# tools
####################

tools {
    I:Arrow=14073
    I:Axe=22853
    I:Battleaxe=22871
    I:Battlesign=22859
    I:Broadsword=22855
    I:Chisel=22866
    I:Cleaver=22868
    I:Cutlass=22872
    I:Dagger=22865
    I:Excavator=22869
    I:"Frying Pan"=22858
    I:Hammer=22870
    I:Hoe=22825
    I:Longbow=22862
    I:Longsword=22856
    I:"Lumber Axe"=22861
    I:Mattock=22860
    I:Pickaxe=22851
    I:"Potion Launcher"=22864
    I:Rapier=22857
    I:Scythe=22867
    I:Shortbow=22863
    I:Shovel=22852
}


####################
# ultra hardcore changes
####################

"ultra hardcore changes" {
    # Gives all tier 1 patterns when pattern chest is placed
    B:"Add Patterns to Pattern Chests"=false
    B:"Add World Border"=false

    # Makes recipes for gold apples, carrots, and melon potions more expensive
    B:"Change Crafting Recipes"=false
    B:"Change Ghast drops to Gold Ingots"=false
    B:"Necrotic modifier only heals on hostile mob kills"=false
    B:"Passive Health Regen"=true
    B:"Players drop heads on death"=false
    I:"World Border Radius"=1000
}


####################
# worldgen
####################

worldgen {
    I:"Aluminum Bush Density"=2
    I:"Aluminum Bush Max Y"=60
    I:"Aluminum Bush Min Y"=0
    I:"Aluminum Bush Rarity"=1
    I:"Aluminum Surface Rarity"=70
    I:"Aluminum Underground Density"=1
    I:"Aluminum Underground Max Y"=64
    I:"Aluminum Underground Min Y"=0
    I:"Cobalt Surface Rarity"=1500
    I:"Copper Bush Density"=2
    I:"Copper Bush Max Y"=60
    I:"Copper Bush Min Y"=20
    I:"Copper Bush Rarity"=1

    # Rarity: 1/num to generate in chunk
    I:"Copper Surface Rarity"=80

    # Density: Chances per chunk
    I:"Copper Underground Density"=0
    I:"Copper Underground Max Y"=60
    I:"Copper Underground Min Y"=20
    I:"Essence Bush Rarity"=6
    I:"Gold Bush Density"=1
    I:"Gold Bush Rarity"=4
    I:"Gold Surface Rarity"=700
    I:"Iron Bush Density"=1
    I:"Iron Bush Rarity"=2
    I:"Iron Surface Rarity"=200
    I:"Nether Ores Density"=8
    I:"Silver Bush Density"=1
    I:"Silver Bush Rarity"=2
    I:"Slime Island Rarity"=1000
    I:"Tin Bush Density"=2
    I:"Tin Bush Max Y"=40
    I:"Tin Bush Min Y"=0
    I:"Tin Bush Rarity"=1
    I:"Tin Surface Rarity"=80
    I:"Tin Underground Density"=0
    I:"Tin Underground Max Y"=40
    I:"Tin Underground Min Y"=0
}


####################
# worldgen disabler
####################

"worldgen disabler" {
    B:"Add Village Generation"=true
    B:"Generate Aluminum"=true
    B:"Generate Aluminum Bushes"=false
    B:"Generate Cobalt and Ardite"=true
    B:"Generate Copper"=false
    B:"Generate Copper Bushes"=false
    B:"Generate Essence Bushes"=true
    B:"Generate Gold Bushes"=false
    B:"Generate Iron Bushes"=false
    B:"Generate Silver Bushes"=false
    B:"Generate Surface Aluminum"=false
    B:"Generate Surface Copper"=false
    B:"Generate Surface Gold"=false
    B:"Generate Surface Iron"=false
    B:"Generate Surface Tin"=false
    B:"Generate Tin"=false
    B:"Generate Tin Bushes"=false
}


